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  2. List of Raven Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_Raven_Software_games

    Raven Software is an American video game developer based in Madison, Wisconsin.It was founded in 1990 by brothers Brian and Steve Raffel after getting a publishing deal for their first game, Black Crypt (1992).

  3. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    Two sets of Doom II levels by different amateur map-making teams were released together by id as Final Doom (1996), a standalone title for DOS, PlayStation, and Mac OS [49] [50] Included in the id Anthology (1996) compilation [14]

  4. Hexen II - Wikipedia

    en.wikipedia.org/wiki/Hexen_II

    Following the tradition from Heretic and Hexen, Raven released the source code of the Hexen II engine on November 10, 2000. This time the source was released under the GNU GPL-2.0-only , allowing source ports to be made to different platforms like Linux and the Dreamcast .

  5. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam Studios is an American video game company. It primarily utilizes Roblox as a video game development platform, [1] while also using Fortnite Creative and Minecraft as engines to create maps and minigames. [3]

  6. Fortnite Creative - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Creative

    Fortnite Creative is a sandbox game, developed and published by Epic Games, part of the video game Fortnite. It was released on December 6, 2018, for Android , iOS , macOS , Nintendo Switch , PlayStation 4 , Windows , and Xbox One , and in November 2020 for PlayStation 5 and Xbox Series X/S .

  7. Rocket Racing - Wikipedia

    en.wikipedia.org/wiki/Rocket_Racing

    Rocket Racing is a multiplayer racing video game accessible via the Fortnite launcher. [1] In the game, up to twelve players compete with each other on a track, with the goal being to complete the race before anyone else while avoiding obstacles. [2] Players are able to jump over some obstacles, or drive on the walls or ceilings of tunnels. [3]

  8. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    The Apple II owned by John Romero on display at The Strong National Museum of Play [10]. John Romero started programming games on an Apple II he got in 1980. [9] The first game he wrote was an unpublished clone of the arcade game Crazy Climber. [5]

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...