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  2. Paris' law - Wikipedia

    en.wikipedia.org/wiki/Paris'_law

    In a 1961 paper, P. C. Paris introduced the idea that the rate of crack growth may depend on the stress intensity factor. [4] Then in their 1963 paper, Paris and Erdogan indirectly suggested the equation with the aside remark "The authors are hesitant but cannot resist the temptation to draw the straight line slope 1/4 through the data" after reviewing data on a log-log plot of crack growth ...

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Kill_screen

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  4. Hate crime - Wikipedia

    en.wikipedia.org/wiki/Hate_crime

    Article 10: "In Ukraine, free development, use and protection of Russian and other languages of ethnic minorities of Ukraine are guaranteed". Article 11: "The State shall promote the development of the ethnic, cultural, linguistic and religious identity of all indigenous peoples and ethnic minorities of Ukraine".

  5. Electrical length - Wikipedia

    en.wikipedia.org/wiki/Electrical_length

    The phase velocity at which electrical signals travel along a transmission line or other cable depends on the construction of the line. Therefore, the wavelength corresponding to a given frequency varies in different types of lines, thus at a given frequency different conductors of the same physical length can have different electrical lengths.

  6. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    These games derived from the emerging optoelectronic-display-driven calculator market of the early 1970s. [ 9 ] [ 10 ] The first such handheld electronic game was released by Mattel in 1977, where Michael Katz, Mattel's new product category marketing director, told the engineers in the electronics group to design a game the size of a calculator ...