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Tests if two strings are equal. See also #Compare and #Compare. Note that doing equality checks via a generic Compare with integer result is not only confusing for the programmer but is often a significantly more expensive operation; this is especially true when using "C-strings".
Like raw strings, there can be any number of equals signs between the square brackets, provided both the opening and closing tags have a matching number of equals signs; this allows nesting as long as nested block comments/raw strings use a different number of equals signs than their enclosing comment: --[[comment --[=[ nested comment ...
Comparison of ALGOL 68 and C++; ALGOL 68: Comparisons with other languages; Compatibility of C and C++; Comparison of Pascal and Borland Delphi; Comparison of Object Pascal and C; Comparison of Pascal and C; Comparison of Java and C++; Comparison of C# and Java; Comparison of C# and Visual Basic .NET; Comparison of Visual Basic and Visual Basic ...
In C#, a class is a reference type while a struct (concept derived from the struct in C language) is a value type. [5] Hence an instance derived from a class definition is an object while an instance derived from a struct definition is said to be a value object (to be precise a struct can be made immutable to represent a value object declaring attributes as readonly [6]).
Object class, the ultimate base class of all objects. This class contains the most common methods shared by all objects. Some of these are virtual and can be overridden. Classes inherit System. Object either directly or indirectly through another base class. Members Some of the members of the Object class: Equals - Supports comparisons between ...
In C, the functions strcmp and memcmp perform a three-way comparison between strings and memory buffers, respectively. They return a negative number when the first argument is lexicographically smaller than the second, zero when the arguments are equal, and a positive number otherwise.
For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts.
In C#, an inner class is conceptually the same as a normal class. In a sense, the outer class only acts as a namespace. Thus, code in the inner class cannot access non-static members of the outer class unless it does so through an explicit reference to an instance of the outer class.