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Single-player. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company 's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.
The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...
Word problem (mathematics education) In science education, a word problem is a mathematical exercise (such as in a textbook, worksheet, or exam) where significant background information on the problem is presented in ordinary language rather than in mathematical notation. As most word problems involve a narrative of some sort, they are ...
The Ages of Three Children puzzle (sometimes referred to as the Census-Taker Problem[1]) is a logical puzzle in number theory which on first inspection seems to have insufficient information to solve. However, with closer examination and persistence by the solver, the question reveals its hidden mathematical clues, especially when the solver ...
The three Rs[1] are three basic skills taught in schools: reading, writing and arithmetic (the " R 's", pronounced in the English alphabet " AR s", refer to " R eading, w R iting (where the W is unnecessary), and AR ithmetic"). [2] The phrase appears to have been coined at the beginning of the 19th century.
Windows, Macintosh. Release. December 2, 1996. Genre (s) Educational / adventure. Mode (s) Single player. JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure 's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum.
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