enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Category:Microsoft XNA games - Wikipedia

    en.wikipedia.org/wiki/Category:Microsoft_XNA_games

    Games in this category use the Microsoft XNA game engine, or derivatives thereof. Pages in category "Microsoft XNA games" The following 50 pages are in this category, out of 50 total.

  3. Microsoft XNA Game Studio - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA_Game_Studio

    XNA Game Studio Express, the first release of XNA Game Studio, was intended for students, hobbyists, and independent (and homebrew) game developers. [9] It was available as a free download. Express provides basic "starter kits" for rapid development of specific genres of games, such as platform games, real-time strategy, and first-person shooters.

  4. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    XNA Game Studio is a programming environment for development of games. [12] Five revisions have been released so far, but as of 2015, no new versions will be developed. [13] XNA Game Studio Express was the first version released on August 30, 2006, and was intended for students, hobbyists, and independent game developers.

  5. Xbox Live Indie Games - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Indie_Games

    Indie Games were created and added to the Xbox Live service by a four-step process: [2] [18] Create – Games are written in C# or Visual Basic .NET using the XNA Game Studio framework, allowing the developers to debug and test their game internally before release. The final code is compiled into a single binary package.

  6. Bastion (video game) - Wikipedia

    en.wikipedia.org/wiki/Bastion_(video_game)

    Bastion is an action role-playing video game developed by independent developer Supergiant Games and originally published in 2011 by Warner Bros. Interactive Entertainment.In the game, the player controls "the Kid" as he moves through floating, fantasy-themed environments and fights enemies of various types.

  7. Category:XNA game engines - Wikipedia

    en.wikipedia.org/wiki/Category:XNA_game_engines

    For Game Engines built on the Microsoft XNA managed graphics API - a cross-platform managed alternative to DirectX and OpenGL. Pages in category "XNA game engines" The following 2 pages are in this category, out of 2 total.

  8. JellyCar - Wikipedia

    en.wikipedia.org/wiki/JellyCar

    JellyCar designer Tim FitzRandolph began developing the game in his spare time at home while working with Disney Interactive Studios. [3] His first version of the game (and a level editor) was created using Microsoft's XNA development tools and released through the Indie Games community on Xbox Live for the Xbox 360 gaming console in February 2008. [4]

  9. Visual3D Game Engine - Wikipedia

    en.wikipedia.org/wiki/Visual3D_Game_Engine

    Following Visual3D predecessor RealmForge Game Engine's success as the first 3D game engine and integrated development toolset for C# and .NET, and it features as the cover story for Software Developer's Journal July 2015 3D Games in .NET issue, Microsoft announced the first public release of its Microsoft XNA Framework and XNA Game Studio products in the August 2006 keynote speech at ...