Search results
Results from the WOW.Com Content Network
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
In 1982, Melbourne House began a series of licensed Lord of the Rings graphical interactive fiction (text adventure) games with The Hobbit, based on the book with the same name. [3] The game was considered quite advanced at the time, with interactive characters that moved between locations independent of the player, and Melbourne House's ...
Middle-earth Role Playing (MERP) is a 1984 tabletop role-playing game based on J. R. R. Tolkien 's The Lord of the Rings and The Hobbit under license from Tolkien Enterprises. Iron Crown Enterprises (I.C.E.) published the game until they lost the license on 22 September 1999. [1]
The One Ring Roleplaying Game is a tabletop role-playing game set in J. R. R. Tolkien's Middle-earth, set at the time between The Hobbit and The Lord of the Rings.Designed by Francesco Nepitello and Marco Maggi, the game was initially published by Cubicle 7 in 2011 under the title The One Ring: Adventures over the Edge of the Wild.
Middle-earth video games at E3 2011. Tolkien's influence extends to role-playing games including Gary Gygax's 1974 Dungeons & Dragons. [67] Gygax was obliged, after a lawsuit, to rename some especially Tolkienesque types of character, such as Hobbits (which became "Halflings"), Nazgul (which became "Wraiths") and the Balrog (which became "Balor").
The Lord of the Rings: The Card Game is a card game produced by Fantasy Flight Games since 2011. As part of the Living Card Game (LCG) genre, it is a cooperative and strategic card game set in Middle-earth, a fantasy world featured in literary works by J. R. R. Tolkien, including The Hobbit and The Lord of the Rings.
The game progresses through a series of "fetch quests" in which the player must explore vast environments to retrieve items relevant to the game's story. These items are often simple trinkets that have been misplaced by the game's non-player characters (NPCs). Much like the book, the game begins in the Shire, the land of the Hobbits.
"The specific name is a noun in apposition taken from the fictional language Sindarin created by J.R.R. Tolkien. The Sindarin is one of the languages spoken by the Elves. The word 'perian' is translated as 'small' and was used to refer to the Hobbits, the smaller kind of Middle Earth; in reference to its small size, to date the smallest ...