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The power consumption of the initial PlayStation 3 units, based on 90 nm Cell CPU, ranges from 170–200 W during normal use, despite having a 380 W power supply. [33] The power consumption of newer 40 GB PlayStation 3 units (65 nm process Cell/90 nm RSX), ranges from 120-140 W during normal use. [34]
A 120 GB Slim model Motorized slot-loading disc cover. This feature is absent in the Super Slim model. The redesigned version of the PlayStation 3 (commonly referred to as the "PS3 Slim" and officially branded "PS3") features an upgradeable 120 GB, 160 GB, [25] [26] 250 GB or 320 GB [25] [26] hard drive and is 33% smaller, 36% lighter and consumes 34% (CECH-20xx) or 45% (CECH-21xx) less power ...
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge.
Print/export Download as PDF ... The PlayStation technical specifications describe the various components of the original PlayStation video game ... Power input. 100 ...
Print/export Download as PDF; ... 2x Back USB 3.1 1x HDMI 2.1. Power supply 165 W: 310 W 5 W ... PlayStation 3 Slim PlayStation 3 Super Slim;
The CPU core is a two-way superscalar in-order RISC processor. [3] Based on the MIPS R5900, it implements the MIPS-III instruction set architecture (ISA) and much of MIPS-IV, in addition to a custom instruction set developed by Sony which operated on 128-bit wide groups of either 32-bit, 16-bit, or 8-bit integers in single instruction, multiple data (SIMD) fashion (e.g. four 32-bit integers ...
Print/export Download as PDF ... Pages in category "PlayStation 3" ... PlayStation 3 technical specifications; Timeline of PlayStation 3 SKUs; X. Xam'd: Lost Memories;
In this case, it is PowerPC and Power ISA, processor architectures initially developed in the early 1990s by the AIM alliance, i.e. Apple, IBM, and Motorola. Even though these consoles share much in regard to instruction set architecture , game consoles are still highly specialized computers so it is not common for games to be readily portable ...