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The political elite in the Rouran and Tobgach empires were the YELÜ-T Mongolic speakers. Although these two empires encompassed multilingual populations, the language of diplomacy, trade, and culture was a ÖLÜ (YELÜ) dialect of ancient Mongolic descent. [2] ÖLÜ-T or YELÜ-T IN THE CASPIAN STEPPES, 6th - 8th century
Computer Gaming World stated that Empire was "a fascinating grand strategic wargame, more sophisticated than Risk, but easier to play than Third Reich". [6] William Kritzen's full review in the magazine noted the improved UI over the DECUS version, saying "the playability of an already successful system has been significantly enhanced".
The Tore clan continued to rule the khanate until its fall to the Russian Empire. From 16th to 17th century, the Kazakh Khanate ruled and expanded its territories to eastern Cumania (modern-day West Kazakhstan ), to most of Uzbekistan , Karakalpakstan and the Syr Darya river with military confrontation as far as Astrakhan and Khorasan Province ...
The Qing Empire defeated the Dzungars in the 1750s and proclaimed rule over the Oirats through a Manchu-Mongol alliance (a series of systematic arranged marriages between princes and princesses of Manchu with those of Khalkha Mongols and Oirat Mongols, which was set up as a royal policy carried out over 300 years), as well as over Khoshut ...
The Four Oirats (Written Oirat: ᡑᡈᠷᡋᡈᠨ ᡆᡕᡅᠷᠠᡑ, Dörbön Oyirad; Mongolian: Дөрвөн Ойрад, romanized: Dörvön Oirad, pronounced [ˈtɵrw̜ʊ̈ɴ ˈɞe̯ɾ(ə)t]; Chinese: 四衛拉特), formerly known as the Eleuths and alternatively known as the Alliance of the Four Oirat Tribes or the Oirat Confederation, was the confederation of the Oirat tribes which ...
The Dzungar managed to enact an empire-wide system of laws and policies to boost the use of the Oirat language in the region. [ 8 ] After a series of inconclusive military conflicts that started in the 1680s, the Dzungars were subjugated by the Manchu -led Qing dynasty (1644–1911) in the late 1750s.
Empire II: The Art of War is built around a customizable game and ruleset editor, allowing single battle scenarios to be created and played in eras from the Neolithic to the Space Age. [ 1 ] [ 2 ] It comes with a number of preset scenarios, including the Battle of Arbela (331 BC), the Battle of Lepanto (1571), the Battle of Blenheim (1704), and ...
Action in the North Atlantic (video game) Action Stations! (video game) Advance Wars; Advance Wars 2: Black Hole Rising; Advance Wars: Dual Strike; Afghanistan '11; Age of Booty; Age of Sail (video game) Age of Sail II; Ageod's Wars of Succession; Airborne Assault: Highway to the Reich; Allied General; American Civil War: From Sumter to ...