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A Farkle game in progress; a pair of three threes has been set aside, earning 300 points. Farkle, or Farkel, is a family dice game with varying rules. Alternate names and similar games include Dix Mille, Ten Thousand, Cosmic Wimpout, Chicago, Greed, Hot Dice, Volle Lotte, Squelch, Zilch, and Zonk.
The game uses a pair of long square cuboid dice, called the Dayakattai. These dice also go by names such as Daayam and Daala. They are typically made of brass and have dots punched onto the long faces (1, 2, 3, 0). Each player starts with twelve or six coins/chips at a 'home' in the center of the game board.
Patterned after the success of collectible card games, a number of collectible dice games have been published. [1] Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: Battle Dice; Dice Masters; Diceland; Dragon Dice
The game is played with 10 black-lettered dice and three red-lettered dice. Each player, initially, rolls the 10 black-lettered dice. The player must rearrange them into as many words as possible within a certain time while reusing the letters repeatedly. Points are scored according to the length of each word and the number of words made.
Cosmic Wimpout is a dice game produced by C3, Inc in 1976. [1] It is similar to 1000/5000/10000, Farkle, Greed, Hot Dice, [2] Squelch, [3] Zilch, [4] to name but a few. The game is played with five custom dice, and may use a combination score board and rolling surface, in the form of a piece of cloth or felt available in various colors and designs.
The game requires six dice and a wide mouthed bowl. The first player is assigned and rolls the dice and wins a specific prize depending on the dice combination. The dice are then passed to the next person, and the process is repeated until there are no prizes left. [3] A throw is declared invalid if at least one of the dice lands outside the ...
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Liar's dice is a class of dice games for two or more players in which deception is a significant gameplay element. In "single hand" liar's dice games, each player is given a set of dice, all players roll once, and the bids relate to the dice each player can see (their hand) plus all the concealed dice (the other players' hands).