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Virtual World is the sixth young adult novel by the English writer Chris Westwood. It was published in the UK (1996) and in the US (1997) by Viking Penguin . It was long-listed for the Carnegie Medal in 1997.
Epic takes place on a world named New Earth and follows the life of a boy named Erik Haraldson and his involvement in a game called Epic. Epic is a virtual game which echoes World of Warcraft and EverQuest, although interaction with this game directly affects income, social standing, and the careers of the people who play. Because of this ...
Sports game: Free to play with items that can be purchased from a shop Anime style, arcade golf game. 3D Closed December 12, 2016 Perfect World: Perfect World Entertainment: July 2005: Windows: MMORPG Free to play with items that can be purchased from a shop Game world based on Chinese mythology. 3D Active Phoenix Dynasty Online: Object ...
Download as PDF; Printable version; ... Massively multiplayer online games (8 C, 65 P) ... Pages in category "Virtual world communities"
To this category belongs to books based on video games, either adaptions (novelizations) of the games themselves, or prequels/sequels. In case there is no Wikipedia article on the books (as on the Myst novels), the links refer to the games instead (like The Dig ).
Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.
Softporn Adventure, by Chuck Benton, a popular adult game that inspired the Leisure Suit Larry video game series. The Hobbit, by Philip Mitchell and Veronika Megler of Beam Software (1982) was an early reinterpretation of an existing novel into interactive fiction, with several independent non-player characters.
Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995. Users assign themselves a name, log into the Active Worlds universe , and explore 3D virtual worlds and environments that others have built.