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War Games is highly entertaining, fast-moving, colorful, and mentally stimulating". [24] Colin Greenland in Imagine stated that "Wargames is a tense, tight film, sharply acted, funny, sane, and with a plot twist for every chilling sub-routine in WOPR's scenarios for World War III". [25]
The Sigma war games were a series of strategic-level professional wargames that sought to predict the outcome of the Vietnam War. Hearts of Iron IV is a strategic-level computer wargame set in the mid-20th century. Wings of War is tactical-level recreational wargame that simulates World War 1 aerial dogfights.
Jack Radey (born 1947, Chicago, Illinois) is an American military historian and wargame designer. He set up People's War Games. He was a draft resister, and activist in the Vietnam anti-war movement. [1] He became interested in wargames when his school friend, David D. Friedman taught him how to play Tactics II. [2]
A wargame, generally, is a type of strategy game which realistically simulates warfare.A professional wargame, specifically, is a wargame that is used by military organizations to train officers in tactical and strategic decision-making, to test new tactics and strategies, or to predict trends in future conflicts.
The Art of War of Revolutionary France, 1789–1802 (1998) British Fighting Methods in the Great War (1998) The Peninsular War: Aspects of the Struggle for the Iberian Peninsula (1998) A History of the Peninsular War, Vol.IX, Modern Studies of the war in Spain and Portugal, 1808–1814 (1999)
The Wargames Research Group (WRG) is a British publisher of rules and reference material for miniature wargaming.Founded in 1969 they were the premier publisher of tabletop rules during the seventies and eighties, publishing rules for periods ranging from ancient times to modern armoured warfare, and reference books which are still considered standard works for amateur researchers and wargamers.
Wargames Handbook: How to Play and Design Commercial and Professional Wargames, Third edition, 2000. ISBN 0595155464. How To Make War: A Comprehensive Guide To Modern Warfare, first edition, 1983 How to Make War: A Comprehensive Guide to Modern Warfare for the Post-Cold War Era, 3rd edition, William Morrow, 1993. ISBN 0-688-12157-8.
Warhammer is a tabletop wargame where two or more players compete against each other with "armies" of 25 mm – 250 mm tall heroic miniatures. The rules of the game have been published in a series of books which describe how to move miniatures around the game surface and simulate combat in a "balanced and fair" manner.