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  2. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    The way how it works usually has the following process (refer to the Figure 1. on the right): [1] [2] The Northbridge receives input from Southbridge through the internal bus. The Northbridge signals to CPU through the Front-side bus. The CPU runs the task assignment application (usually the graphics card driver) to determine which GPU core to use.

  3. PICA200 - Wikipedia

    en.wikipedia.org/wiki/PICA200

    PICA200 is a graphics processing unit (GPU) designed by Digital Media Professionals Inc. (DMP), a Japanese GPU design startup company, for use in embedded devices such as vehicle systems, mobile phones, cameras, and game consoles.

  4. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    Sprite batch for game development Direct2D allows full interoperability with GDI, GDI+, and permits rendering to and from a Direct3D surface, as well as to and from a GDI/GDI+ device context (HDC). It can be used effectively together with Windows Imaging Component (WIC) for image encoding/decoding, and with DirectWrite for text formatting and ...

  5. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    The draft introduced a change to object management. The GL 2.1 object model was built upon the state-based design of OpenGL. That is, to modify an object or to use it, one needs to bind the object to the state system, then make modifications to the state or perform function calls that use the bound object.

  6. Console (computer games) - Wikipedia

    en.wikipedia.org/wiki/Console_(computer_games)

    A lot of ARK commands will require the ‘Enable Cheats‘ command to be used before going further, as well as the Enable Cheats for Player command. It is an absolute must to use this before using to any other command. A single-line variant can be seen in games from The Sims series, to which can be invoked using Ctrl+Shift+C. While mainly used ...

  7. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    The display driver model from Windows 8.1 and Windows Phone have converged into a unified model for Windows 10. [43] A new memory model is implemented that gives each GPU a per-process virtual address space. Direct addressing of video memory is still supported by WDDMv2 for graphics hardware that requires it, but that is considered a legacy case.

  8. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    GameWorks PhysX – is a multi-platform game physics engine; CUDA 9.0–9.2 comes with these other components: CUTLASS 1.0 – custom linear algebra algorithms, NVIDIA Video Decoder was deprecated in CUDA 9.2; it is now available in NVIDIA Video Codec SDK; CUDA 10 comes with these other components: nvJPEG – Hybrid (CPU and GPU) JPEG processing

  9. GP2X - Wikipedia

    en.wikipedia.org/wiki/GP2X

    The newer model "F200" with touchscreen stylus. Shortly after the release of the GP32 in 2001, its maker Game Park began to design their next handheld. A disagreement within the company about the general direction of this system prompted many of the staff [citation needed] to leave and create their own company, GamePark Holdings, to produce a 2D-based handheld system which they saw as the ...