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In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]
Provides several function objects, designed for use with the standard algorithms. <generator> Added in C++23. Provides a coroutine generator that additionally supports nested yield operations on ranges. <memory> Provides facilities for memory management in C++, including the class template std::unique_ptr. <memory_resource> Added in C++17 ...
In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]
Like many other frameworks (e.g., Qt, wxWidgets, GTK, etc.), JUCE contains classes providing a range of functions that cover user-interface elements, graphics, audio, XML and JSON parsing, networking, cryptography, multi-threading, an integrated interpreter that mimics ECMAScript's syntax, and various other commonly used features. Application ...
Audio – hardware-accelerated spatialised audio playback and recording Network – TCP and UDP network sockets , data encapsulation facilities, HTTP and FTP classes While the graphics module is one of the main features of SFML, developers who are interested in only creating an environment to program directly in OpenGL can do so by using the ...
[26] [27] In C++, an abstract class is a class having at least one abstract method given by the appropriate syntax in that language (a pure virtual function in C++ parlance). [25] A class consisting of only pure virtual methods is called a pure abstract base class (or pure ABC) in C++ and is also known as an interface by users of the language. [13]
The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. [1] It is composed of 100+ classes for signal processing, audio, MIDI, and file I/O. The library is available for Linux, Windows, Mac OS X, IRIX, and other Unix-like systems.
Audio interfaces. The runtime includes objects for performing speech input from the microphone or speech output to speakers (or any sound device); as well as to and from wave files. It is also possible to write a custom audio object to stream audio to or from a non-standard location. User lexicon object. This allows custom words and ...