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  2. Quake modding - Wikipedia

    en.wikipedia.org/wiki/Quake_modding

    Trenchbroom 2.0 – a map editor for Quake engine-based games. [29] PakExpl – used for opening the .pak files that carry Quake ' s model, sound, and level data, as well as the progs.dat file. fteqccgui – used to open the progs.dat file in order to edit the quakec files that control entity behavior.

  3. Quake II engine - Wikipedia

    en.wikipedia.org/wiki/Quake_II_engine

    The Quake II engine (id Tech 2.5), is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. [1] It is the successor to the Quake engine . Since its release, the Quake II engine has been licensed for use in several other games.

  4. Quake II - Wikipedia

    en.wikipedia.org/wiki/Quake_II

    Quake II has been released on Steam, but this version does not include the soundtrack. The game was released on a bonus disc included with Quake 4 Special Edition for the PC, along with both expansion packs. This version lacks the soundtrack. Quake II is available on a bonus disc with the Xbox 360 version of Quake 4. This version is a direct ...

  5. Polycount - Wikipedia

    en.wikipedia.org/wiki/Polycount

    Founded on April 1, 1998, by Andrew Risch and Ted Shockey, the site was originally named Q2PMP (Quake2 Player Model Pack), featuring user created Quake 2 plug-in characters. [1] Although Polycount was known mainly for Q2PMP, its first main goal was to save and show off Quake 2 player plug-in models.

  6. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    Two official expansion packs were released in 1997: Quake Mission Pack No. 1: Scourge of Armagon, developed by Hipnotic Interactive, and Quake Mission Pack No. 2: Dissolution of Eternity, developed by Rogue Entertainment.

  7. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    The Quake II engine (id Tech 2.5) was based on it. John Romero initially conceived of Quake as an action game taking place in a fully 3D polygon world, inspired by Sega AM2's 3D fighting game Virtua Fighter. Quake was also intended to feature Virtua Fighter-influenced third-person melee combat. However, id Software considered it to be risky ...

  8. Action Quake 2 - Wikipedia

    en.wikipedia.org/wiki/Action_Quake_2

    In-game screenshot. With a then unique style of play, realistic weapons and fast pace, Action Quake 2 became one of the most popular Quake II mods. The mod caught the attention of id Software in June 1998, who wished to include it in their upcoming Quake II: Internet Pack No. 1 (Netpack 1): Extremities, a commercial add-on product for Quake II.

  9. Quake (video game) - Wikipedia

    en.wikipedia.org/wiki/Quake_(video_game)

    Quake Mission Pack No. 2: Dissolution of Eternity was the second official mission pack, released on March 19, 1997. [89] Developed by Rogue Entertainment, it features two episodes divided into fifteen new single-player levels, a new multiplayer level, a new soundtrack, and several new enemies and bosses. Notably, the pack lacks secret levels.