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The primary advantage of running Java in a 64-bit environment is the larger address space. This allows for a much larger Java heap size and an increased maximum number of Java Threads, which is needed for certain kinds of large applications; however there is a performance hit in using 64-bit JVM compared to 32-bit JVM.
Java memory use is much higher than C++'s memory use because: There is an overhead of 8 bytes for each object and 12 bytes for each array [61] in Java. If the size of an object is not a multiple of 8 bytes, it is rounded up to next multiple of 8. This means an object holding one byte field occupies 16 bytes and needs a 4-byte reference.
A heap overflow, heap overrun, or heap smashing is a type of buffer overflow that occurs in the heap data area. Heap overflows are exploitable in a different manner to that of stack-based overflows. Memory on the heap is dynamically allocated at runtime and typically contains program data.
Keep track of a free and live pointer and initialize both to the start of heap. If the live pointer points to a live object, update that object's forwarding pointer to the current free pointer and increment the free pointer according to the object's size. Move the live pointer to the next object; End when the live pointer reaches the end of heap.
The Microsoft Java Virtual Machine (MSJVM) is a discontinued proprietary Java virtual machine from Microsoft. It was first made available for Internet Explorer 3 so that users could run Java applets when browsing on the World Wide Web. It was the fastest Windows-based implementation of a Java virtual machine for the first two years after its ...
Memory footprint refers to the amount of main memory that a program uses or references while running. [1] The word footprint generally refers to the extent of physical dimensions that an object occupies, giving a sense of its size. In computing, the memory footprint of a software application indicates its runtime memory requirements, while the ...
Many Unix-like systems as well as Microsoft Windows implement a function called alloca for dynamically allocating stack memory in a way similar to the heap-based malloc.A compiler typically translates it to inlined instructions manipulating the stack pointer, similar to how variable-length arrays are handled. [4]
The canonical heap overflow technique overwrites dynamic memory allocation linkage (such as malloc meta data) and uses the resulting pointer exchange to overwrite a program function pointer. Microsoft's GDI+ vulnerability in handling JPEGs is an example of the danger a heap overflow can present. [5]