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  2. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    Creating avatars and worlds is an involved process using external tools; they are uploaded by users of a Unity software development kit released alongside VRChat. [5] [4] Avatars are capable of mimicking head and hand motion along with supporting lip syncing, eye tracking, blinking, and other features.

  3. WebXR - Wikipedia

    en.wikipedia.org/wiki/WebXR

    WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.

  4. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    Blender, with initial support in the 2.83 LTS release from June 2020 [25] Unity, with initial support in the 2020.2 release from December 2020 [26] Godot, with initial support in the 4.0 [27] Autodesk VRED [28] StereoKit, developed around OpenXR [29] Nvidia Omniverse [30] Unigine since version 2.19 from August 2024. [31]

  5. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Popular examples include VRChat, Horizon Worlds, Rec Room, and AltspaceVR, but also social virtual worlds that were originally developed without support for VR, for example Roblox. Minecraft, which is considered a virtual community by some, does not support VR but can be made to do so through modding. [citation needed]

  6. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    Unity Unreal Engine CryEngine Godot Platform-specific SDK SteamVR Yes [172] Yes [173] Yes, CryEngine V [174] Yes [175] Oculus PC (Rift and Rift S) Yes [176] Yes [173] Yes [177] Yes [114] Oculus PC SDK: Oculus Mobile Yes Yes Yes Yes [178] Oculus Mobile SDK: Windows Mixed Reality: Yes, Unity 2017.2 and later [179] Yes, Unreal Engine 4 and later ...

  7. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]

  8. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    In virtual environments, users may interact directly with the environment or use tools with specific functionalities to do so. 3D interaction occurs when physical tools are controlled in 3D spatial context to control a corresponding virtual tool. Users experience a sense of presence when engaged in an immersive virtual world. Enabling the users ...

  9. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Avatars in non-gaming online worlds are used as two- or three-dimensional human or fantastic representations of a person's inworld self. Such representations are a tool which facilitates the exploration of the virtual universe, or acts as a focal point in conversations with other users, and can be customized by the user.