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  2. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Multiplication table from 1 to 10 drawn to scale with the upper-right half labeled with prime factorisations In mathematics , a multiplication table (sometimes, less formally, a times table ) is a mathematical table used to define a multiplication operation for an algebraic system.

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    5 is halved (2.5) and 6 is doubled (12). The fractional portion is discarded (2.5 becomes 2). The figure in the left column (2) is even, so the figure in the right column (12) is discarded. 2 is halved (1) and 12 is doubled (24). All not-scratched-out values are summed: 3 + 6 + 24 = 33. The method works because multiplication is distributive, so:

  4. Duodecimal - Wikipedia

    en.wikipedia.org/wiki/Duodecimal

    The duodecimal system, also known as base twelve or dozenal, is a positional numeral system using twelve as its base.In duodecimal, the number twelve is denoted "10", meaning 1 twelve and 0 units; in the decimal system, this number is instead written as "12" meaning 1 ten and 2 units, and the string "10" means ten.

  5. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school, this algorithm is sometimes called the grammar school method. [1]

  6. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    z 1 = (12 + 345) × (6 + 789) − z 2 − z 0 = 357 × 795 − 72 − 272205 = 283815 − 72 − 272205 = 11538 We get the result by just adding these three partial results, shifted accordingly (and then taking carries into account by decomposing these three inputs in base 1000 as for the input operands):

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  8. Cayley table - Wikipedia

    en.wikipedia.org/wiki/Cayley_table

    The group {1, −1} above and the cyclic group of order 3 under ordinary multiplication are both examples of abelian groups, and inspection of the symmetry of their Cayley tables verifies this. In contrast, the smallest non-abelian group, the dihedral group of order 6 , does not have a symmetric Cayley table.

  9. Seidel's algorithm - Wikipedia

    en.wikipedia.org/wiki/Seidel's_algorithm

    Seidel's algorithm is an algorithm designed by Raimund Seidel in 1992 for the all-pairs-shortest-path problem for undirected, unweighted, connected graphs. [1] It solves the problem in (⁡) expected time for a graph with vertices, where < is the exponent in the complexity () of matrix multiplication.

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