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The Sims 4: Get to Work is the first expansion pack, announced on February 4, 2015. It was released in North America on March 31, 2015, and Europe on April 2, 2015. [17] [18] It includes three new active careers; Detective, Doctor and Scientist, as well as the ability to run a retail business.
The Sims 4: Dream Home Decorator is the tenth game pack for The Sims 4, released on June 1, 2021. The pack adds interior design to the game as an occupation, as well as several new types of furniture; features of which were all first introduced in The Sims 3: Ambitions .
The Sims 4: Incheon Arrivals Kit; The Sims 4: Blooming Rooms Kit; The Sims 4: Modern Menswear Kit; The Sims 4: Carnaval Streetwear Kit; The Sims 4: Decor to the Max Kit; The Sims 4: Moonlight Chic Kit; The Sims 4: Little Campers Kit; The Sims 4: First Fits Kit; The Sims 4: Desert Luxe Kit; The Sims 4: Pastel Pop Kit; The Sims 4: Everyday ...
The Sims 4's next expansion is coming out at the end of October, but in the meantime, there are around 50 different content packs to consider, not including kits.. There are 16 expansion packs, 12 ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 21 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding.It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
The Sims 4 expansion packs (30 P) W. World of Warcraft expansion packs (10 P) Pages in category "Video game expansion packs"
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.