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  2. Locality of reference - Wikipedia

    en.wikipedia.org/wiki/Locality_of_reference

    Memory locality (or data locality [3]): Spatial locality explicitly relating to memory. Branch locality: If there are only a few possible alternatives for the prospective part of the path in the spatial-temporal coordinate space. This is the case when an instruction loop has a simple structure, or the possible outcome of a small system of ...

  3. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]

  4. Crossword abbreviations - Wikipedia

    en.wikipedia.org/wiki/Crossword_abbreviations

    Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.

  5. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    Most modern CPUs are so fast that for most program workloads, the bottleneck is the locality of reference of memory accesses and the efficiency of the caching and memory transfer between different levels of the hierarchy [citation needed]. As a result, the CPU spends much of its time idling, waiting for memory I/O to complete.

  6. Reference (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reference_(computer_science)

    A reference is an abstract data type and may be implemented in many ways. Typically, a reference refers to data stored in memory on a given system, and its internal value is the memory address of the data, i.e. a reference is implemented as a pointer. For this reason a reference is often said to "point to" the data.

  7. Page table - Wikipedia

    en.wikipedia.org/wiki/Page_table

    Tree-based designs avoid this by placing the page table entries for adjacent pages in adjacent locations, but an inverted page table destroys spatial locality of reference by scattering entries all over. An operating system may minimize the size of the hash table to reduce this problem, with the trade-off being an increased miss rate.

  8. Non-uniform memory access - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_memory_access

    Now a system can starve several processors at the same time, notably because only one processor can access the computer's memory at a time. [ 3 ] NUMA attempts to address this problem by providing separate memory for each processor, avoiding the performance hit when several processors attempt to address the same memory.

  9. Working set - Wikipedia

    en.wikipedia.org/wiki/Working_set

    The main hurdle in implementing the working set model is keeping track of the working set. The working set window is a moving window. At each memory reference a new reference appears at one end and the oldest reference drops off the other end. A page is in the working set if it is referenced in the working set window.