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  2. Information set (game theory) - Wikipedia

    en.wikipedia.org/wiki/Information_set_(game_theory)

    Below, the normal form for both of these games is shown as well. The first game is simply sequential―when player 2 makes a choice, both parties are already aware of whether player 1 has chosen O(pera) or F(ootball). The second game is also sequential, but the dotted line shows player 2's information set. This is the common way to show that ...

  3. Extensive-form game - Wikipedia

    en.wikipedia.org/wiki/Extensive-form_game

    In game theory, an extensive-form game is a specification of a game allowing (as the name suggests) for the explicit representation of a number of key aspects, like the sequencing of players' possible moves, their choices at every decision point, the (possibly imperfect) information each player has about the other player's moves when they make a decision, and their payoffs for all possible ...

  4. Imperfect Circle - Wikipedia

    en.wikipedia.org/wiki/Imperfect_Circle

    Imperfect Circle debuted at No. 3 on Billboard ' s Top Country Albums and No. 26 on Billboard 200 based on 17,000 units, 15,000 of which are pure album sales. It is their first appearance on the Country chart, and their highest entry on Billboard 200 since 1998. [21] It has sold 42,700 copies in the United States as of March 2020. [22]

  5. 8 Rules You Didn’t Know “The Circle” Contestants ... - AOL

    www.aol.com/8-rules-didn-t-know-130000871.html

    Being a contestant on The Circle is like being on a deserted island or “prison” as U.S. season 2 player Chloe Veitch described it.. In pursuit of the $100,000 grand prize, contestants move ...

  6. List of games with concealed rules - Wikipedia

    en.wikipedia.org/wiki/List_of_games_with...

    Games with concealed rules are games where the rules are intentionally concealed from new players, either because their discovery is part of the game itself, or because the game is a hoax and the rules do not exist. In fiction, the counterpart of the first category are games that supposedly do have a rule set, but that rule set is not disclosed.

  7. Tock - Wikipedia

    en.wikipedia.org/wiki/Tock

    A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".

  8. Subgame perfect equilibrium - Wikipedia

    en.wikipedia.org/wiki/Subgame_perfect_equilibrium

    One game in which the backward induction solution is well known is tic-tac-toe. Reinhard Selten proved that any game which can be broken into "sub-games" containing a sub-set of all the available choices in the main game will have a subgame perfect Nash Equilibrium strategy (possibly as a mixed strategy giving non-deterministic sub-game decisions).

  9. Inner Circle (board game) - Wikipedia

    en.wikipedia.org/wiki/Inner_Circle_(board_game)

    Inner Circle is a board game for two to four players, first published in 1981 by Milton Bradley and designed by Virginia Charves and Wayne J. Yee. [1] Inner Circle uses a modular, four-level board design. Each level is hexagonal, with holes (referred to in the game as "survival spots") that allow playing pieces to pass from the current level to ...