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Pages in category "Pack-In-Video games" The following 23 pages are in this category, out of 23 total. This list may not reflect recent changes. A. The Atlas (video ...
The following is a list of games that, at some point, came as pack-in games for a video game system. Pages in category "Pack-in video games" The following 73 pages are in this category, out of 73 total.
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or miniature wargame. These add-ons usually add new game areas, weapons, objects, characters, adventures or an extended storyline to an already-released game.
Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.
An indie video game or indie game, short for independent video game, is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games.
A season pass is a form of video game monetization in which consumers purchase a discounted package for current and future downloadable content (DLC) and/or Expansion packs for a video game atop its base cost. A game may have a single season pass or, for some lifestyle games, new season passes over time.