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  2. Acrostic (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Acrostic_(puzzle)

    Anacrostic may be the most accurate term used, and hence most common, as it is a portmanteau of anagram and acrostic, referencing the fact that the solution is an anagram of the clue answers, and the author of the quote is hidden in the clue answers acrostically.

  3. Anatree - Wikipedia

    en.wikipedia.org/wiki/Anatree

    An anatree [1] is a data structure designed to solve anagrams. Solving an anagram is the problem of finding a word from a given list of letters. These problems are commonly encountered in word games like Scrabble or in newspaper crossword puzzles. The problem for the wordwheel also has the condition that the central letter appear in all the ...

  4. Anagrams (game) - Wikipedia

    en.wikipedia.org/wiki/Anagrams_(game)

    Anagrams (also published under names including Anagram, Snatch and Word Making and Taking) is a tile-based word game that involves rearranging letter tiles to form words. The game pieces are a set of tiles with letters on one side.

  5. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    Nalebuff, as later writers in mathematical economics, sees the problem as a simple and amusing exercise in game theory. [ 55 ] "The Monty Hall Trap", Phillip Martin's 1989 article in Bridge Today , presented Selvin's problem as an example of what Martin calls the probability trap of treating non-random information as if it were random, and ...

  6. Zebra Puzzle - Wikipedia

    en.wikipedia.org/wiki/Zebra_Puzzle

    The Zebra Puzzle is a well-known logic puzzle.Many versions of the puzzle exist, including a version published in Life International magazine on December 17, 1962. The March 25, 1963, issue of Life contained the solution and the names of several hundred successful solvers from around the world.

  7. Maze: Solve the World's Most Challenging Puzzle - Wikipedia

    en.wikipedia.org/wiki/MAZE:_Solve_the_World's...

    Maze: Solve the World's Most Challenging Puzzle (1985, Henry Holt and Company) is a puzzle book written and illustrated by Christopher Manson. The book was originally published as part of a contest to win $10,000. Unlike other puzzle books, each page is involved in solving the book's riddle.

  8. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.

  9. The Hardest Logic Puzzle Ever - Wikipedia

    en.wikipedia.org/wiki/The_Hardest_Logic_Puzzle_Ever

    The Hardest Logic Puzzle Ever is a logic puzzle so called by American philosopher and logician George Boolos and published in The Harvard Review of Philosophy in 1996. [1] [2] Boolos' article includes multiple ways of solving the problem.

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