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  2. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    Rail shooter and shooting gallery games that use light guns are called light gun shooters. The most popular type of game to employ a first-person perspective today is the first-person shooter (FPS), which allows player-guided navigation through a three-dimensional space. [6]

  3. Category:Perspective video games - Wikipedia

    en.wikipedia.org/wiki/Category:Perspective_video...

    Perspective video games are video games in which the element of visual perspective is central to gameplay. Such games often employ tactical shifts between 2D and 3D environments in a platformer setting, however perspective games do not form a subgenre of platformers as their gameplay is not limited to platform-jumping.

  4. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    In video games, third-person (also spelled third person) is a graphical perspective rendered from a fixed distance behind and slightly above the player character. This viewpoint allows players to see a more strongly characterized avatar and is most common in action games and action adventure games .

  5. Perspective (video game) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(video_game)

    Perspective is an experimental puzzle video game that includes aspects of a 2-dimensional platform game. [1] The player moves the avatar through a 2D screen that changes based on the player's camera angle in 3D space. This perspective-shifting mechanic is used to reach a goal at the end of each level. [2]

  6. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    For example, a first-person shooter is still a first-person shooter regardless of whether it takes place in a science fiction, western, fantasy, or military setting, so long as it features a camera mimicking the perspective of the protagonist (first-person) and gameplay centered around the use of ranged weaponry.

  7. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

  8. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  9. Isometric video game - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game

    Isometric video game or isometric game may refer to: Isometric video game graphics, a style in video games, with the playfield viewed at an angle instead of flat from the side or top; perspective is used to give a 3D effect; also known as "3/4 perspective", "2.5D", and "pseudo-3D" Isometric platform game, a genre using this style of graphics