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Cyborg anthropology uses traditional methods of anthropological research like ethnography and participant observation, accompanied by statistics, historical research, and interviews. By nature it is a multidisciplinary study; cyborg anthropology can include aspects of science and technology Studies , cybernetics , feminist theory , and more.
Cyborg theory relies on writing as "the technology of cyborgs," and asserts that "cyborg politics is the struggle for language and the struggle against perfect communication, against the one code that translates all meaning perfectly, the central dogma of phallogocentrism." Instead, Haraway's cyborg calls for a non-essentialized, material ...
A cyborg (/ ˈ s aɪ b ɔːr ɡ /, a portmanteau of cybernetic and organism) is a being with both organic and biomechatronic body parts. The term was coined in 1960 by Manfred Clynes and Nathan S. Kline. [1]
Amber Case (born 1986) is an American cyborg anthropologist, user experience designer and public speaker. She studies the interaction between humans and technology. She studies the interaction between humans and technology.
Genji, an advanced cyborg ninja who appears as a playable character in Overwatch and Heroes of the Storm. Gray Fox & Raiden from the Metal Gear Solid series; The Grox are a race of cyborg carnivores creatures, that rule most of the Galaxy in Spore, and the main antagonists. Hung Lo, Lo Wang's evil brother from Shadow Warrior: Twin Dragon
Digital anthropology is the anthropological study of the relationship between humans and digital-era technology. The field is new, and thus has a variety of names with a variety of emphases. These include techno-anthropology, [1] digital ethnography, cyberanthropology, [2] and virtual anthropology. [3]
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Note: Physical anthropology is located at Category:Biological anthropology Subcategories ... Cyborg anthropology; D. Darwinian anthropology; Deep history; Deep social ...