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Red Dead Redemption 2 [a] is a 2018 action-adventure game developed and published by Rockstar Games.The game is the third entry in the Red Dead series and a prequel to the 2010 game Red Dead Redemption.
Red Dead Redemption 2 is a prequel to Red Dead Redemption and the third main entry in the series, released for PlayStation 4 and Xbox One in October 2018 and for Windows and Stadia in November 2019. [ 16 ] [ 17 ] Its story follows Arthur Morgan , a member of the infamous Van der Linde gang in 1899, in the waning years of the American Old West ...
Red Dead Online is the multiplayer component of the 2018 video game Red Dead Redemption 2. [1] Played from a first or third-person perspective, the game is set in an open-world environment featuring a fictionalized version of the United States. [2] Player progression in the single-player story does not affect the multiplayer game.
Red Dead Redemption: 2010 Rockstar San Diego: Rockstar Games: PS3, Xbox 360: The New York Times: 80–100 112–140 [63] APB: All Points Bulletin: 2010 Realtime Worlds: Electronic Arts, Realtime Worlds: Windows: The Guardian: 100 140 [64] Disney Infinity: 2013 Avalanche Software, Altron (3DS) Disney Interactive Studios: 3DS, PS3, Wii, Wii U ...
Rockstar Games first teased Red Dead Redemption 2 on October 16–17, 2016, releasing two teaser images in the color and theme of Red Dead Redemption to its website and social media platforms. [46] [47] The teaser images led to considerable attention and raised the stock price of Rockstar's parent company Take-Two Interactive by nearly six percent.
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On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]
Red Dead Redemption was the best-selling game of May 2010, selling over 1.5 million copies, according to the NPD Group. [199] It sold over five million copies in its first three weeks. [ 200 ] In June 2010, distributor Take-Two Interactive CEO Ben Feder stated that the game was nearing profitability for the company. [ 201 ]