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Streets of Rage (titled Bare Knuckle in Japan) is a series of side-scrolling beat 'em up video games. It centers on the efforts of several ex-police vigilantes trying to rid the fictional American metropolis of Wood Oak City of a crime syndicate that has corrupted its local government.
Genesis version screenshot. Streets of Rage is a beat 'em up featuring aspects of Double Dragon and Final Fight. [3] Players act as Adam Hunter, Axel Stone, or Blaze Fielding, who save Wood Oak City from being overtaken by a criminal syndicate led by Mr. X. [4] The three traverse eight levels and all have a total of 40 moves, such as headbutts, backslams, and reverse kicks.
Streets of Rage Remake is a beat 'em up fangame developed by a team under the leadership of a Spanish developer named "Bomber Link" (known also as "Link"). It was a remake of the original Streets of Rage trilogy, with usage of gameplay mechanics and original tone from the series combined with additions not previously present in the original games.
Streets of Rage 4 [a] is a 2020 beat 'em up game developed by Dotemu, Lizardcube, and Guard Crush Games and published by Dotemu. The game is a continuation of Sega 's Streets of Rage trilogy, originally released for the Sega Genesis during the 1990s.
Streets of Rage 2, [b] known as Bare Knuckle II in Japan, [c] is a 1992 beat 'em up game developed and published by Sega for the Genesis.The sequel to Streets of Rage (1991), the characters Axel Stone and Blaze Fielding return while the game also introduces two new characters: Max Thunder, and Eddie "Skate" Hunter, [d] the younger brother of Adam Hunter from the first game.
Yuzo Koshiro (古代 祐三, Koshiro Yūzō, born December 12, 1967) is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres such as house, electro, techno, trance, and hip hop.
Streets of Rage 3 [a] is a 1994 beat 'em up game developed and published by Sega for the Genesis. It is the third installment of the Streets of Rage series and the last game in the original trilogy. The game includes several changes over Streets of Rage and Streets of Rage 2 , such as a more complex plot, inclusion of character dialogue, longer ...
Core Design originally pitched the game to Sega as a potential fourth entry in Sega's Streets of Rage series. Sega declined; according to Core, Sega explained that it had its own plans for continuing the series. [5] Core opted to go ahead with the game as a standalone, multi-platform title, and started work on it. [5]
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