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An opaque object is neither transparent (allowing all light to pass through) nor translucent (allowing some light to pass through). When light strikes an interface between two substances, in general, some may be reflected, some absorbed, some scattered, and the rest transmitted (also see refraction ).
Typical examples of opaque data types include handles for resources provided by an operating system to application software. For example, the POSIX standard for threads defines an application programming interface based on a number of opaque types that represent threads or synchronization primitives like mutexes or condition variables .
When infrared light of these frequencies strikes an object, the energy is reflected or transmitted. If the object is transparent, then the light waves are passed on to neighboring atoms through the bulk of the material and re-emitted on the opposite side of the object. Such frequencies of light waves are said to be transmitted. [10] [11]
For example, NASA's Navigation and Ancillary Information Facility defines that a body in the umbra is also within the penumbra. [2] Scale diagram of Earth's shadow, showing how the umbral cone extends beyond the orbit of the Moon (The Moon is indicated by the yellow dot.) Earth's umbra, as seen during a partial lunar eclipse
A transparent object allows light to transmit or pass through. Conversely, an opaque object does not allow light to transmit through and instead reflecting or absorbing the light it receives. Most objects do not reflect or transmit light specularly and to some degree scatters the incoming light, which is called glossiness.
The type Handle is an opaque pointer to the real implementation, that is not defined in the specification. Note that the type is not only private (to forbid the clients from accessing the type directly, and only through the operations), but also limited (to avoid the copy of the data structure, and thus preventing dangling references).
For example, on typical radiographs, bones look white or light gray (radiopaque), whereas muscle and skin look black or dark gray, being mostly invisible (radiolucent). Though the term radiodensity is more commonly used in the context of qualitative comparison, radiodensity can also be quantified according to the Hounsfield scale , a principle ...
The caretaker first asks the originator for a memento object. Then it does whatever operation (or sequence of operations) it was going to do. To roll back to the state before the operations, it returns the memento object to the originator. The memento object itself is an opaque object (one which the caretaker cannot, or should not, change).