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Bridge Constructor is a series of physics-based simulation-puzzle video games developed by ClockStone and published by Headup Games.While themes and elements change across the series, each game is based on planning out a bridge across a river or ravine using a number of parts, limited by the geometry of the space and the total cost of the parts.
Bridge Constructor Portal is an engineering simulation and puzzle video game set in the universe of the Portal series. [1] [2] Players are tasked with designing and constructing bridges to get one or more trucks from one location to another at Aperture Laboratories under the supervision of the artificial intelligence GLaDOS.
Artemis: Spaceship Bridge Simulator is a multiplayer co-operative spaceship simulation game created by Thomas Robertson [3] for Windows, iOS, and Android devices. [4] The game is designed to be played between three and eight players over a local area network, [5] with each player using a separate computer that provides a different spaceship bridge station, such as helm control or engineering.
The four reviewers of Electronic Gaming Monthly scored the 32X version a respectable 6.675 out of 10, but thoroughly panned the game, stating that the graphics, sound, and gameplay are all virtually identical to those of the Super Nintendo original. One of the reviewers also remarked that the game is "great for fans, but too complex for regular ...
Poly Bridge was released for Microsoft Windows on July 12, 2016, iOS on June 13, 2017. [2] Steel, wood, rope, and cable can be combined and used to strengthen a designed bridge and "hydraulics" are used to move pieces of the bridge. The game is made more difficult with the availability of different building materials of different prices
The BBC Bridge Companion is an 8-bit video game console designed for teaching bridge, produced by BBC Enterprises Ltd. It was released in 1985 in the United Kingdom , retailing for £ 199.99 (equivalent to £765 in 2023).
While bridge is a game of incomplete information, a double-dummy solver analyses a simplified version of the game where there is perfect information; the bidding is ignored, the contract (trump suit and declarer) is given, and all players are assumed to know all cards from the very start.
A Bridge Too Far was a runner-up for Computer Gaming World ' s 1997 "Wargame Game of the Year" award, which ultimately went to Sid Meier's Gettysburg! The editors wrote that A Bridge Too Far is "improved in every way over Atomic's original Close Combat." [21] It was also a finalist for GameSpot's 1997 "Best Wargame" award, which again went to ...