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Gameplay screenshot showing Sonic in one of the game's levels, Speed Highway. Sonic Adventure is a 3D platform game with action and role-playing elements. [2] Players control one of six anthropomorphic protagonists as they venture to defeat Doctor Robotnik and his robot army, who seeks the seven Chaos Emeralds and the entity Chaos.
[[Category:Sonic the Hedgehog user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Sonic the Hedgehog user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.
Sonic Heroes downplays the action-adventure and exploration-based gameplay of its predecessors Sonic Adventure (1998) and Sonic Adventure 2 (2001) in favor of returning to the linear style of Sega Genesis-era Sonic games. Heroes was the first multi-platform Sonic game, produced for the PlayStation 2, Xbox, GameCube, and Windows.
Sonic Team USA translated Sonic Adventure and tested ChuChu Rocket! in America [53] [54] before beginning work on Sonic Adventure 2. They took inspiration from their location in San Francisco, as well as Yosemite National Park and other areas of the United States. [53] Sonic Adventure 2 was released on 23 June 2001, [56] and was ported to the ...
Outside of the video game series, Shadow appears in the anime series Sonic X, which adapts the story of the Sonic Adventure games, as well as Sonic Boom and Sonic Prime.The original Japanese cast from the games reprised their roles for the former, [25] while Jason Griffith (who also voiced Sonic) voiced Shadow in its English dub by 4Kids Entertainment. [26]
Sonic Rush and the Sonic Advance series belong in the main template because the first five conditions have been satisfied and SEGA has not otherwise designated them as being outside the main series. A trivial example of how this inclusion criteria works would be demonstrating that Sonic Riders is a spin off because it fails criterion 2 ...
Sonic 3D Blast was released for the Genesis in North America [d] and Europe in November 1996. [e] The launch coincided with the release of the Game Gear game Sonic Blast, which also features pre-rendered 3D graphics. [34] The Saturn version of Sonic 3D Blast was released in North America later that year [1] and in Europe in February 1997.