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Direct3D 10 introduced a much simplified set of mandatory hardware requirements based on most popular Direct3D 9 capabilities which all supporting graphics cards had to adhere to, with only a few optional capabilities for supported texture formats and operations.
In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...
A variety of different graphics cards, audio cards, motherboards, CPUs, input devices, games, and other multimedia applications were tested with each beta and final release. The DirectX team also built and distributed tests that allowed the hardware industry to confirm that new hardware designs and driver releases would be compatible with DirectX.
The R300 GPU, introduced in August 2002 and developed by ATI Technologies, is its third generation of GPU used in Radeon graphics cards. This GPU features 3D acceleration based upon Direct3D 9.0 and OpenGL 2.0, a major improvement in features and performance compared to the preceding R200 design. R300 was the first fully Direct3D 9-capable ...
Specifications of Intel HD Graphics series [24] Graphics Launch Market Processor Code name Device id. [3] Core clock Execution units API support [13] Memory bandwidth DVMT QSV; Direct3D OpenGL OpenCL; HD Graphics 2011 Mobile Celeron B7x0 Celeron 7x7 Celeron 8x7 Celeron B8xx Pentium B9x0 Pentium 9x7 Sandy Bridge: 010A 350–1150 6 (GT1) 10.1 11. ...
Vertex operations - The amount of geometry operations that can be processed on the vertex shaders in one second (only applies to Direct3D 9.0c and older GPUs). Measured in vertices/s. Memory. Bus type – Type of memory bus utilized. Bus width – Maximum bit width of the memory bus utilized. Size – Size of the graphics memory.
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