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Digital video is an electronic representation of moving visual images in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession, usually at 24, 25, 30, or 60 frames per second ...
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. [1] Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types.
Deprecated. Made obsolete by DFP and later DVI. HDI-45: Apple proprietary. Combines Analog VGA out, stereo analog audio out, analog microphone in, S-video capture in, Apple desktop bus interface. Proprietary connector used on Apple Macintosh Centris computers, and the Apple AudioVision 14 Display. An attempt by Apple to deal with cable clutter ...
One of the earliest electronic displays is the cathode-ray tube (CRT), which was first demonstrated in 1897 and made commercial in 1922. [1] The CRT consists of an electron gun that forms images by firing electrons onto a phosphor-coated screen. The earliest CRTs were monochrome and were used primarily in oscilloscopes and black and white ...
John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...
A human computer, with microscope and calculator, 1952. It was not until the mid-20th century that the word acquired its modern definition; according to the Oxford English Dictionary, the first known use of the word computer was in a different sense, in a 1613 book called The Yong Mans Gleanings by the English writer Richard Brathwait: "I haue [] read the truest computer of Times, and the best ...
The history of the personal computer as a mass-market consumer electronic device began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staff, or a time-sharing system in which one large processor is shared by many individuals.
Both computers had more advanced graphics and sound capabilities than the prior generation of computers, and made for key platforms for video game development, particularly in the United Kingdom. The bedroom coders had since formed development teams and started producing games for these systems professionally.