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In computational number theory, the index calculus algorithm is a probabilistic algorithm for computing discrete logarithms.Dedicated to the discrete logarithm in (/) where is a prime, index calculus leads to a family of algorithms adapted to finite fields and to some families of elliptic curves.
Problem Solving Through Recreational Mathematics is based on mathematics courses taught by the authors, who were both mathematics professors at Temple University. [1] [2] It follows a principle in mathematics education popularized by George Pólya, of focusing on techniques for mathematical problem solving, motivated by the idea that by doing mathematics rather than being told about its ...
How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [ 1 ] This book has remained in print continually since 1945.
The former is an example of simple problem solving (SPS) addressing one issue, whereas the latter is complex problem solving (CPS) with multiple interrelated obstacles. [1] Another classification of problem-solving tasks is into well-defined problems with specific obstacles and goals, and ill-defined problems in which the current situation is ...
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
The real part of every nontrivial zero of the Riemann zeta function is 1/2. The Riemann hypothesis is that all nontrivial zeros of the analytical continuation of the Riemann zeta function have a real part of 1 / 2 . A proof or disproof of this would have far-reaching implications in number theory, especially for the distribution of prime ...
For example, for the array of values [−2, 1, −3, 4, −1, 2, 1, −5, 4], the contiguous subarray with the largest sum is [4, −1, 2, 1], with sum 6. Some properties of this problem are: If the array contains all non-negative numbers, then the problem is trivial; a maximum subarray is the entire array.
Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.