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  2. Pyglet - Wikipedia

    en.wikipedia.org/wiki/Pyglet

    Pyglet is a library for the Python programming language that provides an object-oriented application programming interface for the creation of games and other multimedia applications. [1] [2] pyglet runs on Microsoft Windows, macOS, and Linux; it is released under the BSD Licence. pyglet was first created by Alex Holkner.

  3. Impressive (software) - Wikipedia

    en.wikipedia.org/wiki/Impressive_(software)

    [6] [7] Impressive can be used to present JPG based photographic albums and in generall full sets of documentation in open source or copy-left formats with older or low power computer hardware and from the console. [8] Basic features of the software are smooth alpha-blended slide transitions and an overview function. The overview screen ...

  4. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  5. cairo (graphics) - Wikipedia

    en.wikipedia.org/wiki/Cairo_(graphics)

    Cairo supports output (including rasterisation) to a number of different back-ends, known as "surfaces" in its code.Back-ends support includes output to the X Window System, via both Xlib and XCB, Win32 GDI, OS X Quartz Compositor, the BeOS API, OS/2, OpenGL contexts (directly [7] and via glitz), local image buffers, PNG files, PDF, PostScript, DirectFB and SVG files.

  6. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java, Julia, .NET, Nim, OCaml, Python, Ruby, Rust, Node.js, Beef and Zuko. [3] Experimental mobile ports were made available for Android and iOS with the release of SFML 2.2. [4] SFML handles creating and input to windows, and creating and managing OpenGL contexts.

  7. openFrameworks - Wikipedia

    en.wikipedia.org/wiki/OpenFrameworks

    openFrameworks is an open-source toolkit designed for creative coding founded by Zachary Lieberman, Theo Watson and Arturo Castro.OpenFrameworks is written in C++ and built on top of OpenGL.

  8. Fyne (software) - Wikipedia

    en.wikipedia.org/wiki/Fyne_(software)

    Fyne is a free and open-source cross-platform widget toolkit for creating graphical user interfaces (GUIs) across desktop and mobile platforms. It is designed to enable developers to build applications that run on multiple desktop and mobile platforms/versions from a single code base. [2]

  9. Allegro (software library) - Wikipedia

    en.wikipedia.org/wiki/Allegro_(software_library)

    Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.