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  2. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  3. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    An amendment to this rule is that if the class is designed in such a way that resource acquisition is initialization (RAII) is used for all its (nontrivial) members, the destructor may be left undefined (also known as The Law of The Big Two [3]). A ready-to-go example of this approach is the use of smart pointers instead of plain ones. [3]

  4. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  5. State observer - Wikipedia

    en.wikipedia.org/wiki/State_observer

    In control theory, a state observer, state estimator, or Luenberger observer is a system that provides an estimate of the internal state of a given real system, from measurements of the input and output of the real system. It is typically computer-implemented, and provides the basis of many practical applications.

  6. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    It should be possible to define a new operation for (some) classes of an object structure without changing the classes. When new operations are needed frequently and the object structure consists of many unrelated classes, it's inflexible to add new subclasses each time a new operation is required because "[..] distributing all these operations across the various node classes leads to a system ...

  7. File:Example 3.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Example_3.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  8. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    For example, a vector would have a random-access iterator, but a list only a bidirectional iterator. Iterators are the major feature that allow the generality of the STL. For example, an algorithm to reverse a sequence can be implemented using bidirectional iterators, and then the same implementation can be used on lists, vectors and deques.

  9. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    For example, C allows implicit conversion from void * to other pointer types but C++ does not (for type safety reasons). Also, C++ defines many new keywords, such as new and class , which may be used as identifiers (for example, variable names) in a C program.