Search results
Results from the WOW.Com Content Network
Inigo August Philbrick (born April 23, 1987) is an American former art dealer and convicted fraud. According to the FBI, Philbrick committed the largest art fraud in American history. He was convicted of wire fraud in May 2022 and was sentenced to seven years in prison and was ordered to forfeit $86.7 million. [3]
In August 2021, YoYo Games announced that they are changing their licenses and will offer a free version of the GameMaker engine. [58] In January 2022, YoYo Games changed GameMaker Studio 2's numbering scheme so the version corresponds to the year and the month it was released (For example, 2022.1 for January 2022). [59]
As a legal offense, it is not just the act of imitating a famous artist's key characteristics in a piece of art, but the deliberate financial intent by the forger. [1] When caught, some of these forgers attempt to pass off the fakes as jokes or hoaxes on the art experts and dealers they were selling to, or on the art world as a whole. [1]
Elon Musk’s AI chatbot Grok on Tuesday began allowing users to create AI-generated images from text prompts and post them to X. Almost immediately, people began using the tool to flood the ...
Games (a magazine devoted to games and puzzles) used to include a fake advertisement in each issue as one of the magazine's regular games. The book The Golden Turkey Awards describes many bizarre and obscure films. The authors of the work state that one film described by the book is a hoax, which they challenged readers to identify.
John Myatt, (born 1945), is a British artist convicted of art forgery who, with John Drewe, perpetrated what has been described as "the biggest art fraud of the 20th century". [1] In 1999 he was convicted of conspiracy to defraud and imprisoned for four months.
Arthur J. "Art" Williams Jr. is an American-born artist and former counterfeiter, [1] who counterfeited the 1996 hundred dollar bill, and was subject of the book The Art of Making Money by Jason Kersten. His notoriety came as being the first to break all the security features within the 1996-issued $100 bill. [2]
Gamify's software allows users to quickly create and deploy HTML5 games across platforms and on mobile devices and websites without the need to create code. [1] [2] Gamify started in 2011, and in 2016 became available on the app market site WIX. In 2020, Shopify released Gamify game maker on their website platform. [citation needed]