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  2. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    In software engineering, double-checked locking (also known as "double-checked locking optimization" [1]) is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock. Locking occurs only if the locking criterion check indicates that locking is required.

  3. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    First, the async keyword indicates to C# that the method is asynchronous, meaning that it may use an arbitrary number of await expressions and will bind the result to a promise. [1]: 165–168 The return type, Task<T>, is C#'s analogue to the concept of a promise, and here is indicated to have a result value of type int.

  4. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    A mutex is a locking mechanism that sometimes uses the same basic implementation as the binary semaphore. However, they differ in how they are used. While a binary semaphore may be colloquially referred to as a mutex, a true mutex has a more specific use-case and definition, in that only the task that locked the mutex is supposed to unlock it ...

  5. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    lock contention: this occurs whenever one process or thread attempts to acquire a lock held by another process or thread. The more fine-grained the available locks, the less likely one process/thread will request a lock held by the other. (For example, locking a row rather than the entire table, or locking a cell rather than the entire row);

  6. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    An example for an application that may make use of AMI is a web browser that needs to display a web page even before all images are loaded. Since method is a special case of procedure , asynchronous method invocation is a special case of asynchronous procedure call .

  7. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Cω (C omega)—for research, extends C#, uses asynchronous communication; C#—supports concurrent computing using lock, yield, also since version 5.0 async and await keywords introduced; Clojure—modern, functional dialect of Lisp on the Java platform; Concurrent Clean—functional programming, similar to Haskell

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Event-based asynchronous: Addresses problems with the asynchronous pattern that occur in multithreaded programs. [23] No — Guarded suspension: Manages operations that require both a lock to be acquired and a precondition to be satisfied before the operation can be executed. No — Join

  9. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.