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An electronic grade book is a teacher's online record of their students' lessons, assignments, progress, and grades. An electronic grade book interfaces with a student information system which houses a school district's student records including grades, attendance medical records, transcripts, student schedules, and other data.
Fun with Dick and Jane (1977) and its 2005 remake refer to Fun with Dick and Jane, the title of the Grade 1 book in the reading series. The movies are about two lovable con artists who happen to share the names of the literary characters, and the 1977 version opens with a display of a picture book that spoofs a typical Dick and Jane volume.
Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture , and scalable design that allows integration with student information systems and authentication ...
For each work, Google Books automatically generates an overview page. This page displays information extracted from the book—its publishing details, a high frequency word map, the table of contents—as well as secondary material, such as summaries, reader reviews (not readable in the mobile version of the website), and links to other relevant texts.
Google Play Books, formerly Google eBooks, is an ebook digital distribution service operated by Google, part of its Google Play product line. Users can purchase and download ebooks and audiobooks from Google Play , which offers over five million titles, with Google claiming it to be the "largest ebooks collection in the world".
The Google Books Ngram Viewer was developed in the hope of opening a new window to quantitative research in the humanities field, and the database contained 500 billion words from 5.2 million books publicly available from the very beginning. [2] [3] [9]
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...
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