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  2. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.

  3. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    Source code released to the public under no license on 11 June 2021, upon the cancellation of the game. [3] Barotrauma: 2017 Role-playing video game: restrictive (only mods) [4] Proprietary: Undertow Games / Joonas "Regalis" Rikkonen The game was released in 2017 commercially on Steam by independent developer Undertow Games (Joonas "Regalis ...

  4. Video Games Live - Wikipedia

    en.wikipedia.org/wiki/Video_Games_Live

    Video Games Live (VGL) is a concert series created by Tommy Tallarico and Jack Wall. [2] The concerts consist of segments of video game music performed by a live orchestra with video footage and synchronized lighting and effects, [3] as well as several interactive segments with the audience.

  5. List of music video games - Wikipedia

    en.wikipedia.org/wiki/List_of_music_video_games

    This is a list of music video games, sorted alphabetically. The table can be sorted by a different column via clicking on the small box next to column heading ...

  6. Audiosurf 2 - Wikipedia

    en.wikipedia.org/wiki/Audiosurf_2

    Audiosurf 2, previously named Audiosurf Air, is a puzzle music game created by Dylan Fitterer, and the sequel to Audiosurf.It was launched on October 2, 2013, for Windows through Steam Early Access, [1] OS X and Linux versions were released on January 9, 2015. [2]

  7. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

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  9. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...