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The global irradiance on a horizontal surface on Earth consists of the direct irradiance E e,dir and diffuse irradiance E e,diff. On a tilted plane, there is another irradiance component, E e,refl, which is the component that is reflected from the ground. The average ground reflection is about 20% of the global irradiance.
In SI units illuminance is measured in lux (lx), or equivalently in lumens per square metre (lm·m −2). [2] Luminous exitance is measured in lm·m −2 only, not lux. [4] In the CGS system, the unit of illuminance is the phot, which is equal to 10 000 lux. The foot-candle is a non-metric unit of illuminance that is used in photography. [5]
Mathematically, for the spectral power distribution of a radiant exitance or irradiance one may write: =where M(λ) is the spectral irradiance (or exitance) of the light (SI units: W/m 2 = kg·m −1 ·s −3); Φ is the radiant flux of the source (SI unit: watt, W); A is the area over which the radiant flux is integrated (SI unit: square meter, m 2); and λ is the wavelength (SI unit: meter, m).
The lux (symbol: lx) is the unit of illuminance, or luminous flux per unit area, in the International System of Units (SI). [1] [2] It is equal to one lumen per square metre.In photometry, this is used as a measure of the irradiance, as perceived by the spectrally unequally responding human eye, of light that hits or passes through a surface.
Illuminance. To help compare different orders of magnitude, the following list describes various source in lux, which is a lumen per square metre. Factor
Irradiance Flux density: E e [nb 2] watt per square metre W/m 2: M⋅T −3: Radiant flux received by a surface per unit area. This is sometimes also confusingly called "intensity". Spectral irradiance Spectral flux density: E e,ν [nb 3] watt per square metre per hertz W⋅m −2 ⋅Hz −1: M⋅T −2: Irradiance of a surface per unit ...
Illuminance: E v: lux (= lumen per square metre) lx (= lm/m 2) L −2 ⋅J: Luminous flux incident on a surface Luminous exitance, luminous emittance M v: lumen per square metre lm/m 2: L −2 ⋅J: Luminous flux emitted from a surface Luminous exposure: H v: lux second: lx⋅s L −2 ⋅T⋅J: Time-integrated illuminance Luminous energy ...
When an area element is radiating as a result of being illuminated by an external source, the irradiance (energy or photons /time/area) landing on that area element will be proportional to the cosine of the angle between the illuminating source and the normal. A Lambertian scatterer will then scatter this light according to the same cosine law ...