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CSLP began in 1987 with ten Minnesota regional library systems that joined together to create a theme, artwork and program ideas for libraries to use for children's programming. [2] It subsequently expanded to libraries throughout all fifty states and Washington D.C. to ensure all libraries can provide a high quality summer reading program.
Summer reading programs take place at 95% of public libraries in the United States. [1] Children, teens, and adults participate in activities meant to encourage reading, such as keeping a reading log. Other names for summer reading programs include vacation reading club, summer reading club, vacation reading program, and summer library program. [2]
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Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.
The Summer Reading Challenge is an educational competition held annually in public libraries in the United Kingdom, organised by The Reading Agency. It first began in 1999 with the intention of encouraging primary school children to read books during the summer holidays [ broken anchor ] .
Since 1996 he has been writing the Andrew Glassner's Notebook column in the IEEE Computer Graphics & Applications journal, collected into three books. In 2018 he digitally published the book Deep Learning From Basics to Practice. In July 2019, he took up a position as senior research scientist at visual effects company Weta Digital.
The Introducing... series is a book series of graphic guides covering key thinkers and topics in philosophy, psychology and science, and many others in politics, religion, cultural studies, linguistics and other areas. Books are written by an expert in the field and illustrated, comic-book style, by a leading graphic artist.
Reviews are classified by the target audience of the publications: preschool; schoolchildren to 4th grade, grades 5 and up, and teens; and professional librarians themselves ("professional reading"). Fiction, non-fiction, and reference books books are reviewed, as are graphic novels, multimedia, and digital resources.