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The Good Samaritan by Jacob Jordaens, c. 1616. The parable of the Good Samaritan is told by Jesus in the Gospel of Luke. [1] It is about a traveler (implicitly understood to be Jewish) who is stripped of clothing, beaten, and left half dead alongside the road.
The Samaritan's dilemma is a dilemma in the act of charity.It hinges on the idea that when presented with charity, in some locations such as a soup kitchen, a person will act in one of two ways: using the charity to improve their situation, or coming to rely on charity as a means of survival.
The Book of Good Love is a varied and extensive composition of 1728 stanzas, centering on the fictitious autobiography of Juan Ruiz, Archpriest of Hita.Today three manuscripts of the work survive: the Toledo (T) and Gayoso (G) manuscripts originating from the fourteenth century, and the Salamanca (S) manuscript copied at the start of the fifteenth century by Alonso de Paradinas.
Landscape with the Good Samaritan is a 1638 oil-on-oak-panel painting by Rembrandt.It is one of only six oil landscapes by the artist, and it is also one of only three Rembrandt paintings in Polish collections; the other two are The Girl in a Picture Frame and The Scholar at the Lectern.
The Good Samaritan (1880) by Aimé Morot. The Good Samaritan (French: Le Bon Samaritain) is an oil in canvas painting by Aimé Morot, from 1880.Although large (268cm x 198cm) it was originally larger, but the artist reduced it in order to focus more directly on the life-sized figures at the centre of the composition. [1]
Nobena sa Karangalan ng Nuestra Señora del Buen Suceso, October 7, 1996, p. 6 Simbahan ng San Andres Noon at Ngayon (The Church of St. Andrew, Then and Now) by Dr. Lulet Tungpalan, Ms. Noemi Pabico and Mr. Raymond Calma, from the LAYAG , the official newsletter of the Cathedral Parish of St. Andrew, year-end edition 2004
The Stanley Parable is a 2013 story-based video game designed and written by developers Davey Wreden and William Pugh.The game carries themes such as choice in video games, the relationship between a game creator and player, and predestination/fate.
From the Noble Savage to the Noble Revolutionary (Spanish: Del buen salvaje al buen revolucionario) is a book published in 1976 by Venezuelan writer Carlos Rangel that seeks to explore a new interpretation of the reality of Latin America far from and opposed to, what the author considers to be, myths spread and little questioned about the Latin American identity promoted mostly by the region's ...