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  2. Play with Me Sesame - Wikipedia

    en.wikipedia.org/wiki/Play_with_Me_Sesame

    The third season's credits list Nickelodeon's parent company, Viacom, as the owner of the "Play with Me" trademark. [6] Play with Me Sesame is unique in that it was a specially made co-production of Nickelodeon and Sesame Workshop, [ 7 ] rather than a syndication package like Noggin's previous collections of Sesame Street segments.

  3. 3D Monster Maze - Wikipedia

    en.wikipedia.org/wiki/3D_Monster_Maze

    Even those critics who dismissed the ZX-81 as a child's toy, had to admit that the program was innovative and well-presented. Monster Maze marked the rise of the use of 3D techniques on microcomputers as small as the ZX-81 and Spectrum. [13] The success of Monster Maze brought recognition to Malcolm Evans and his company, New Generation Software.

  4. Noggin (brand) - Wikipedia

    en.wikipedia.org/wiki/Noggin_(brand)

    Noggin was an American edutainment brand that launched on February 2, 1999. [1] It was co-founded by MTV Networks (owners of Nickelodeon) and Sesame Workshop. [2] [3] It started out as a cable television channel and a website, both centered around the concepts of imagination, creativity, and education.

  5. Comfort object - Wikipedia

    en.wikipedia.org/wiki/Comfort_object

    A comfort object, more formally a transitional object or attachment object, [1] [2] is an item used to provide psychological comfort, especially in unusual or unique situations, or at bedtime for children.

  6. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  7. Carl the Collector - Wikipedia

    en.wikipedia.org/wiki/Carl_the_Collector

    At a picnic, Forrest continually disrupts activities out of hyperactivity. After this leads to Forrest destroying a buggy Sheldon built, Sheldon and Carl admonish him, warning that he will have to leave the picnic if he cannot wait his turn. Initially, his attempts at using coping strategies suggested by his friends fail, discouraging Forrest ...

  8. Bogeyman - Wikipedia

    en.wikipedia.org/wiki/Bogeyman

    The word bogeyman, used to describe a monster in English, may have derived from Middle English bugge or bogge, which means 'frightening specter', 'terror', or 'scarecrow'. It relates to boggart, bugbear (from bug, meaning 'goblin' or 'scarecrow' and bear) an imaginary demon in the form of a bear that ate small children. It was also used to mean ...

  9. Cookie Monster - Wikipedia

    en.wikipedia.org/wiki/Cookie_Monster

    This is an accepted version of this page This is the latest accepted revision, reviewed on 12 February 2025. Character from the television series Sesame Street This article is about the Muppets and Sesame Street character. For other uses, see Cookie Monster (disambiguation). "Om nom" redirects here. For the video game character, see Cut the Rope. Fictional character Cookie Monster Sesame ...

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