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  2. The Practice of Programming - Wikipedia

    en.wikipedia.org/wiki/The_Practice_of_Programming

    The Practice of Programming. The Practice of Programming (ISBN 0-201-61586-X) by Brian W. Kernighan and Rob Pike is a 1999 book about computer programming and software engineering, published by Addison-Wesley. [1]

  3. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/.../The_Art_of_Computer_Programming

    The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines. When Knuth began the project in 1962, he originally conceived of it as ...

  4. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    program. A "Hello, World!" program is generally a simple computer program that emits (or displays) to the screen (often the console) a message similar to "Hello, World!". A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax. A "Hello, World!"

  5. Structure and Interpretation of Computer Programs (SICP) is a computer science textbook by Massachusetts Institute of Technology professors Harold Abelson and Gerald Jay Sussman with Julie Sussman. It is known as the "Wizard Book" in hacker culture. [1] It teaches fundamental principles of computer programming, including recursion, abstraction ...

  6. A self-taught engineer at Google shares the 8 best Google ...

    www.aol.com/self-taught-engineer-google-shares...

    He recommends every programmer take these eight courses that can be accessed for free. 1. Crash Course on Python. Python is among the most popular programming languages for beginners and experts ...

  7. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC Programming at Wikibooks. BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to ...

  8. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    How to Design Programs (HtDP) is a textbook by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, and Shriram Krishnamurthi on the systematic design of computer programs. MIT Press published the first edition in 2001, and the second edition in 2018, which is freely available online and in print. The book introduces the concept of a design ...

  9. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1][2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...