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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [4] [5]

  3. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    During the COVID-19 pandemic, Glotzbach announced he was opening Quizlet's premium service, Quizlet Teacher, for free to all users who have an account registered as a teacher. [ 19 ] Quizlet made its first acquisition in March 2021, with the purchase of Slader, which offered detailed explanations of textbook concepts and practice problems, and ...

  4. Canva - Wikipedia

    en.wikipedia.org/wiki/Canva

    In October of that year, Canva announced that it had raised an additional A$85 million at a valuation of A$3.2 billion and launched an enterprise product. [20] In December 2019, Canva announced Canva for Education, a free product for schools and other educational institutions intended to facilitate collaboration between students and teachers. [21]

  5. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Teachers had to implement applications such as Microsoft Team, Google Workplace, Microsoft Office, Canva, YouTube, Kahoot!, and Zoom. [35] Researchers found that there was a wide spectrum of help that was offered to students, depending on the university. [ 35 ]

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [ 4 ]

  8. Teachers Pay Teachers - Wikipedia

    en.wikipedia.org/wiki/Teachers_Pay_Teachers

    In 2012, Teachers Pay Teachers revealed that a teacher has made over $1 million in profit from the marketplace. 10 years later in 2022, it announced that there are more than 300 teachers that have gone on to earn at least $1 million in profit from Teachers Pay Teachers. [2] Teachers Pay Teachers was acquired by IXL Learning on March 2, 2023. [3]

  9. Prodigy Math Game - Wikipedia

    en.wikipedia.org/wiki/Prodigy_Math_Game

    Prodigy Math or Prodigy Math Game is an educational fantasy massively multiplayer online role-playing game (MMORPG) developed by Prodigy Education.The player takes the role of a wizard or witch, who, whilst undertaking quests to collect gems, must battle against the Puppet Master.