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  2. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    These steps generally proceed in order as: allocate, initialize, finalize, deallocate. Based on programming context, these steps may be partially or fully automated, and some of the steps can be customized. The frequency of customization tends to vary by step and programming context. Initialization is the most commonly customized step.

  3. Program lifecycle phase - Wikipedia

    en.wikipedia.org/wiki/Program_lifecycle_phase

    Program lifecycle phases are the stages a computer program undergoes, from initial creation to deployment and execution. The phases are edit time, compile time, link time, distribution time, installation time, load time, and run time. Lifecycle phases do not necessarily happen in a linear order, and they can be intertwined in various ways.

  4. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .

  5. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  6. Execution (computing) - Wikipedia

    en.wikipedia.org/wiki/Execution_(computing)

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  7. Iterative and incremental development - Wikipedia

    en.wikipedia.org/wiki/Iterative_and_incremental...

    A simplified version of a typical iteration cycle in agile project management. The basic idea behind this method is to develop a system through repeated cycles (iterative) and in smaller portions at a time (incremental), allowing software developers to take advantage of what was learned during development of earlier parts or versions of the system.

  8. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    Decomposing a complex programming task into simpler steps: this is one of the two main tools of structured programming, along with data structures; Reducing duplicate code within a program; Enabling reuse of code across multiple programs; Dividing a large programming task among various programmers or various stages of a project

  9. High-level synthesis - Wikipedia

    en.wikipedia.org/wiki/High-level_synthesis

    Early academic work extracted scheduling, allocation, and binding as the basic steps for high-level-synthesis. Scheduling partitions the algorithm in control steps that are used to define the states in the finite-state machine. Each control step contains one small section of the algorithm that can be performed in a single clock cycle in the ...