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RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.
ATI Avivo is a set of hardware and low level software features present on the ATI Radeon R520 family of GPUs and all later ATI Radeon products. ATI Avivo was designed to offload video decoding, encoding, and post-processing from a computer's CPU to a compatible GPU. ATI Avivo compatible GPUs have lower CPU usage when a player and decoder ...
It is also used in overclocking to test for system stability. [ 4 ] Although most [ 5 ] of its source code is available , Prime95 is not free and open-source software because its end-user license agreement [ 3 ] states that if the software is used to find a prime qualifying for a bounty offered by the Electronic Frontier Foundation , [ 6 ] then ...
The Omega ATI driver is based on ATI's Catalyst drivers. The driver is particularly notable for resolving 3D compatibility problems affecting past versions of the ATI drivers (versions 7.8-7.12) and some AGP cards. The driver includes various third-party utilities including 'MultiRes' (from EnTech Taiwan) and ATI Tray Tools tweaking utility.
The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.
HyperMemory was a brand for ATI's method of using the motherboard's main system RAM as part of or all of the video card's video memory on their line of Radeon video cards and motherboard chipsets. It relies on new fast data transfer mechanisms within PCI Express. [1] [2] [3]
Unified Video Decoder (UVD, previously called Universal Video Decoder) is the name given to AMD's dedicated video decoding ASIC.There are multiple versions implementing a multitude of video codecs, such as H.264 and VC-1.
Previous GPU architectures implemented fixed-pipelines, i.e. there were distinct shader processors for each type of shader.TeraScale leverages many flexible shader processors which can be scheduled to process a variety of shader types, thereby significantly increasing GPU throughput (dependent on application instruction mix as noted below).