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  2. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  3. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  4. Algorithmic game theory - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_game_theory

    Algorithmic game theory (AGT) is an area in the intersection of game theory and computer science, with the objective of understanding and design of algorithms in strategic environments. Typically, in Algorithmic Game Theory problems, the input to a given algorithm is distributed among many players who have a personal interest in the output.

  5. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Merge sorting is an example of divide and conquer, where an unordered list can be divided into segments containing one item and sorting of entire list can be obtained by merging the segments. A simpler variant of divide and conquer is called a decrease-and-conquer algorithm , which solves one smaller instance of itself, and uses the solution to ...

  6. Algorithm characterizations - Wikipedia

    en.wikipedia.org/wiki/Algorithm_characterizations

    For examples of this specification-method applied to the addition algorithm "m+n" see Algorithm examples. An example in Boolos-Burgess-Jeffrey (2002) (pp. 31–32) demonstrates the precision required in a complete specification of an algorithm, in this case to add two numbers: m+n. It is similar to the Stone requirements above.

  7. Analysis of algorithms - Wikipedia

    en.wikipedia.org/wiki/Analysis_of_algorithms

    Since algorithms are platform-independent (i.e. a given algorithm can be implemented in an arbitrary programming language on an arbitrary computer running an arbitrary operating system), there are additional significant drawbacks to using an empirical approach to gauge the comparative performance of a given set of algorithms. Take as an example ...

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  9. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. [1] [2] [3] For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context.