enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. dnd 5e 2014 - What constitutes an object when using teleport? -...

    rpg.stackexchange.com/.../80990/what-constitutes-an-object-when-using-teleport

    Teleport it to your selected destination (to save on postage 2). A weight limit (if you want one) The weight limit can be estimated in a variety of ways. The rules give room to work, and D&D 5e is "rulings over rules" in intent. This spell instantly transports you and up to eight willing creatures of your choice that you can see within range

  3. The rules on a target being willing for the teleport spell aren't relevant if the target has been placed into a bag of holding as you are teleporting the bag, not your enemy. Said enemy stays within the extradimensional space of the bag during the teleport so they aren't technically being moved by the spell.

  4. the NPC opponents have teleport as well, and if the player characters teleport out, the NPCs will follow them and continue the fight At my table, I generally consider this sort of escape mechanism to be a good thing, because the player characters won't use it unless they're at risk of TPK -- so allowing teleportation is a way to make sure I don ...

  5. Teleport: 7th level Conjuration spell, minimum 13th level caster (Bard, Sorcerer, Wizard) p. 281 Unlimited range. Up to 9 (You + 8) creatures. Same plane only. Plane Shift: 7th level Conjuration spell, minimum 13th level caster (Cleric, Druid, Sorcerer, Warlock, Wizard) p. 266 Unlimited range. Up to 9 (You + 8) willing creatures.

  6. An NPC caster isn't going to want to cast teleport for the party, because there's a failure chance and he doesn't want to deal with that risk. In particular, once the caster is high enough level to cast greater teleport, he probably refuses to cast the regular version any more. It's fair for the 18th-level caster to charge the party for both ...

  7. dnd 5e 2014 - Can you cast Teleport to teleport to a ship, even...

    rpg.stackexchange.com/questions/131106/can-you-cast-teleport-to-teleport-to-a...

    If precedence is desired, there is plenty of precedence for ships (and other moving environments) counting as fixed locations even for the purpose of glyphs, teleport circles, tiny hut, etc.: Rise of Tiamat has a moving iceberg dungeon that has glyphs

  8. You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. (PHB p.195) (emphasis added). So in normal circumstances it would be impossible for a teleport to trigger an opportunity attack. However, the polearm master feat states:

  9. Attempting to teleport into a wall isn't precisely the same as attempting to teleport to a nonexistent location, but I believe the idea is similar enough. Certainly, if you intentionally tried to teleport to a room on the other side of a wall, but it turns out that behind the wall is just solid stone rather than a room, that would fall under ...

  10. dnd 5e 2014 - Is a permanent teleportation circle only a...

    rpg.stackexchange.com/questions/97683/is-a-permanent-teleportation-circle-only...

    The plot hole in this is that if you teleport out to a specific location from the same location every day for a year, it would create a duplicate permanent circle. It's easy enough to just use a different spot on the floor for a few days every now and then, but it still creates the possibility of a quasi-paradox in the form of two destinations ...

  11. Teleport - 7th level spell, anywhere, action to cast. There are some other requirements as well, but given the high cost of this, I don't think it's what you're looking for. Helm of Teleportation - Rare magic item. This helm gives you up to 3 Teleport castings/day. Cape of the Mountebank - Rare magic item.