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  2. Data communication - Wikipedia

    en.wikipedia.org/wiki/Data_communication

    Data communication, including data transmission and data reception, is the transfer of data, transmitted and received over a point-to-point or point-to-multipoint communication channel. Examples of such channels are copper wires , optical fibers , wireless communication using radio spectrum , storage media and computer buses .

  3. Silly window syndrome - Wikipedia

    en.wikipedia.org/wiki/Silly_window_syndrome

    Silly window syndrome (SWS) is a problem in computer networking caused by poorly implemented TCP flow control.A serious problem can arise in the sliding window operation when the sending application program creates data slowly, the receiving application program consumes data slowly, or both.

  4. Reliable Data Transfer - Wikipedia

    en.wikipedia.org/wiki/Reliable_Data_Transfer

    Reliable Data Transfer is a topic in computer networking concerning the transfer of data across unreliable channels. Unreliability is one of the drawbacks of packet switched networks such as the modern internet, as packet loss can occur for a variety of reasons, and delivery of packets is not guaranteed to happen in the order that the packets were sent.

  5. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Packet loss is either caused by errors in data transmission, typically across wireless networks, [1] [2] or network congestion. [3]: 36 Packet loss is measured as a percentage of packets lost with respect to packets sent. The Transmission Control Protocol (TCP) detects packet loss and performs retransmissions to ensure reliable messaging.

  6. Comparison of file transfer protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_file...

    A packet-switched network transmits data that is divided into units called packets.A packet comprises a header (which describes the packet) and a payload (the data). The Internet is a packet-switched network, and most of the protocols in this list are designed for its protocol stack, the IP protocol suite.

  7. Point-to-multipoint communication - Wikipedia

    en.wikipedia.org/wiki/Point-to-multipoint...

    The negative impact of the hidden node problem can be mitigated using a time-division multiple access (TDMA) based protocol or a polling protocol rather than the CSMA/CA protocol. [3] The telecommunications signal in a point-to-multipoint system is typically bi-directional, TDMA or channelized. Systems using frequency-division duplexing (FDD ...

  8. Hidden node problem - Wikipedia

    en.wikipedia.org/wiki/Hidden_node_problem

    The same problem exists in a mobile ad hoc network . IEEE 802.11 uses 802.11 RTS/CTS acknowledgment and handshake packets to partly overcome the hidden node problem. RTS/CTS is not a complete solution and may decrease throughput even further, but adaptive acknowledgements from the base station can help too.

  9. Asynchronous Transfer Mode - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_Transfer_Mode

    Asynchronous Transfer Mode (ATM) is a telecommunications standard defined by the American National Standards Institute and International Telecommunication Union Telecommunication Standardization Sector (ITU-T, formerly CCITT) for digital transmission of multiple types of traffic.