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The Transfer Pak [a] is an accessory for the Nintendo 64 controller. When plugged into the controller's expansion port, it allows for the transfer of data between supported Nintendo 64 (N64) games and Game Boy or Game Boy Color (GBC) games inserted into its cartridge slot.
Mupen64Plus, formerly named Mupen64-64bit and Mupen64-amd64, is a free and open-source, cross-platform Nintendo 64 emulator, written in the programming languages C and C++.It allows users to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew.
The Transfer Pak [e] (NUS-019) plugs into the controller to transfer data between supported Nintendo 64 games and Game Boy or Game Boy Color games. [16] It was released in Japan in August 1998, bundled with the game Pocket Monsters' Stadium , and in North America and Europe in February and April 2000 respectively, where it was similarly bundled ...
Nintendo 64 with controller. This is a list of video games for the Nintendo 64 video game console that have sold or shipped at least one million copies. The best-selling game on the Nintendo 64 is Super Mario 64.
The Transfer Pak is a device with a Game Boy or Game Boy Color cartridge slot that can be inserted into a Nintendo 64 controller's expansion port. When compatible game cartridges are inserted, it allows for connectivity between Game Boy and Game Boy Color games and supported Nintendo 64 titles.
Transfer Pak; Tristar 64; X. Xploder This page was last edited on 1 June 2012, at 10:53 (UTC). Text is available under the Creative Commons Attribution-ShareAlike ...
The Rumble Pak (Japanese: 振動パック, Hepburn: Shindō Pakku) is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game.
UltraHLE is a discontinued emulator for the Nintendo 64. Emulating the Nintendo 64 (which was only three years old at the time) made it the first of the N64 emulators to run commercial titles at a playable frame rate on the hardware of the time, [1] [2] and the first emulator for a currently-sold console system, which drew Nintendo to seek legal action against the developers.